using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Const : MonoBehaviour
{
    public const string Score = "Score";
    public const string TotalScore = "TotalScore";
    public const string BestScore = "BestScore";
    public const string Star = "Star";
    public const string TotalStar = "TotalStar";
    public const string Level = "Level";
}
